AI Insights · Timothy · October 2023
Top 5 Golf Games: Performance in the US for Q3 2023
In Q3 2023, the top 5 golf games on a unified platform in the US showed varied performance in weekly downloads, revenue, and active users, according to Sensor Tower data.
The third quarter of 2023 saw significant activity in the top 5 golf games on a unified platform in the United States. Here's a detailed look at their performance in terms of weekly downloads, revenue, and active users.
Golf Battle by Miniclip.com experienced fluctuations in weekly revenue, peaking at around $113K in mid-September and seeing a low of approximately $69K in late July. Weekly downloads varied, with a high of 45K in early August and a low of 27K towards the end of August. Active users showed a slight dip from 534K at the end of June to 527K by the end of September.
Golf Rival - Multiplayer Game from Zynga Inc. maintained a relatively stable revenue, with notable peaks around $577K in late August and $502K in late September. Downloads showed a downward trend, starting at 37K in late June and dropping to 26K by the end of September. Active users remained steady, averaging around 620K throughout the quarter.
Ultimate Golf! by Miniclip.com saw a peak in weekly revenue of $374K at the end of June, with fluctuations leading to a low of $225K in early September. Downloads decreased significantly from 30K in late June to 17K by the end of September. Active users also saw a decline from 423K at the start of the quarter to 378K by the end.
WGT Golf from WGT had steady weekly revenue, peaking at about $154K in late June and maintaining around $145K by the end of September. Downloads slightly decreased from 30K in late June to 19K at the end of September. Active users also showed a downward trend from 136K to 116K over the same period.
Finally, Golf Clash: Play With Friends by Electronic Arts had the highest revenue among the top 5, reaching up to $1.45M in early July and remaining strong at around $1.17M by the end of September. Downloads were relatively stable, averaging around 25K per week. Active users showed a consistent trend, ending the quarter with approximately 184K.
For more in-depth insights and detailed data, visit Sensor Tower.